Minggu, 15 Juli 2012
Last year's Stronghold was a slightly uneven combination of city builder and real-time strategy game, with an emphasis on siege warfare.
It had the distinction of being the only castle simulation from a major publisher since Interplay released Quicksilver's Castles II in 1992. Aspiring warlords could forgive Stronghold's shortcomings, since the original game gave them the opportunity to build and raze walls, pillage countrysides, and launch cattle from catapults. Firefly Studios has now polished up its old game nicely and has sent it on a long road trip into the Crusades.
The new watchtower can fire farther.
Stronghold: Crusader is the stand-alone successor to Stronghold, meaning you don't need the original Stronghold to play it. It takes Stronghold out of Europe and into the Holy Lands, giving it a tighter focus and a more exotic flavor. The economic missions that had you racing against the clock to fulfill contrived objectives have been removed from the game. Instead, Stronghold: Crusader places more emphasis on the fine art of defending or storming a castle. After all, isn't this what you want when you pick up a box with a knight standing in front of a castle? When players first looked at the box for the original Stronghold, they probably wouldn't have guessed that they'd be spending their time accumulating 500 units of cheese...

System Requirement:
Operating System: Windows 2000/XP/Vista ( tested windows 7 )
Processor: Pentium® III 500 mhz (1 ghz Recommend)
Memory: 128MB (256MB recommended for multiplayer)
Hard Drive: 850MB
Video: 4MB DirectX 8.1 Compatible
Sound: DirectX 8.1 Compatible

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